Wednesday, February 20, 2013

Ogre Tactica: Units

Brace yourself, this is a long one.


Greasus Goldtooth: Awesomely powerful, but his points cost is such that he is almost as expensive as Archaon, which is saying something. He has a plethora of special rules that will buff your units while crippling the enemy’s, and has a tremendous strength of 10. Watch out, though, because he will slow down any unit he’s with.

Skrag the Slaughterer: Only really worth it if you max out on Gorgers. He is a fair bit more expensive than a Lvl 4 Slaughtermaster with a full complement of magic items. Since he has frenzy, he is not really controllable, and he is designed to get into combat. If he gets the right spells, he can rip through anything the opponent throws at him. The main detriment is magic kills don’t add to the tally. If he gets Bullgorger, Toothcracker, and Trollguts, he will be unstoppable.

Tyrant: Your generic Lord choice. Tyrants are combat monsters, plain and simple. They don’t really offer anything useful to their unit, and are basically just beatsticks. Overpriced compared to similar characters such as Chaos Lords and Tomb Kings.

Slaughtermaster: Your Lord level wizard. They are meant to be with a unit, using the lore of the Great Maw so that they can buff the unit. Don’t get too cocky though. They are still wizards, and are more less choppy than the Tyrant, which is cheaper.

Golgfag Maneater: A bit too random to be truly effect. On average, he will get about 70 pts of Magic Items, which doesn’t match up to his points cost. On the other hand, you can tailor his weapon set to the army that you are fighting. Golgfag’s Maneaters is not that useful unless you know you are using allies. It is optional though, so it doesn’t matter that much.

Bragg the Gutsman: Double points cost for +1 strength and HKB in challenges? No way.

Bruiser: This is your good generic beatstick. Can also be your BSB.

Hunter: Best mounted on a stonehorn, with a Harpoon Launcher, but can lead packs of Sabretusks on the ground.

Butcher: Not as good as a slaughtermaster, but a cheap wizard, and usually the one you want using alternate lores.

Firebelly: An awesome choice, flaming attacks, 4+ward against flame, fear, and a S4 breath weapon for only 20 points more than a Butcher.

Ogre Bulls: Your good core choice. They will generally be outnumbered three or four to one, so be aware of that, but awesome on the charge.

Ironguts: Can occasionally be worth it in small squads of 6 or so, but generally too expensive for what they gain. Definitely not unusable, though.

Gnoblars: Well, they’re cheap, but thats about all they have going for them. They could be a tarpit I guess.

Leadbelchers: Always take Leadbelchers. They have an awesome shooting attack for the same points as an Irongut, and can fight in close combat if need be with surprising effectiveness.

Maneaters: Expensive, but quite versatile.

Sabretusks: Eh. Not really that useful unless you have a Hunter.

Yhetees: Overpriced some. Flammable sucks. Aura of frost is kinda nice though.

Mournfang Cavalry: Yes. Oh great Maw, yes. Pretty much the best monstrous cavalry in the game, with a ton of options.

Gorger: If they were 60 pts, maybe, but at this points cost, no freaking way.

Gnoblar Scraplauncher: Nice movable stone thrower. Not as good as an ironblaster though.

Ironblaster: A moving cannon. Thats all you need to know.

Giant: It’s a giant. Good against small units and characters.

Stonehorn: Powerful monster. Bit of a cannon magnet.

Thundertusk: This is the good one. Slows your opponents, and a good shooting attack.

This is the end of the tactica. Hope you enjoyed, and hope it helps.

2 comments:

  1. Giants are kind of random though, pick up and... is annoying, it's just going kill one guy. That's only useful against lords and heroes or really expensive units (that aren't big things). Giants can do decent against big things though. Falling over is annoying cause that could kill the Giant. Plus Giants don't have any armor. Giants are overall random but can be good depending on how you use them and how the dice rolls turn out.

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    1. They're random but fun. I'll probably use one because I am a troll.

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